Leaderboards
Science & Arts (OK) Drovers averages 4.00 droughts per game. Their droughts average 3:28 — and have allowed opponents an average of 12.3 pts per drought.
Drought Profile
Droughts/Game
4.00
Avg Duration
3:28
How long cold streaks typically last
Avg Pts Allowed
12.3
Opponent points scored per drought
Game Impact
Influenced Losses
0
No close losses tied to droughts this season
Timeout Rate
0%
Coach called a timeout in 0 of 4 droughts
Record w/ 2+ Droughts
0-0
vs 0-0 in games with 0–1 droughts
Drought Trend This Season
Droughts per game over the season with a 3-game rolling average. Season average: 4.0 droughts/game.
Not enough games for trend
When Droughts Happen
Shows when droughts begin in each 2-minute window throughout the game. Counts total to 4 droughts.
Half Breakdown
1st half vs 2nd half: does this team adjust at halftime or get worse?
1st Half
2
droughts · avg 3:33
2nd Half
2
droughts · avg 3:23
Drought Cost by Severity
How damaging are each tier of drought? Longer droughts allow more opponent points — see if critical ones truly hurt more.
Notable (3–4 min)
3
75% of droughts
12.7 pts allowed
Significant (4–5 min)
1
25% of droughts
11 pts allowed
Critical (5+ min)
0
0% of droughts
—
Avg. opponent points scored during drought
Notable (3–4 min)
12.7 pts
Significant (4–5 min)
11 pts
Critical (5+ min)
—
Key Takeaway
Notable droughts allow 15% more points than significant ones (12.7 vs 11 pts). Longer droughts cost significantly more.
Drought-Ending Shots
What shot finally breaks the cold streak? Zone intensity = frequency.
3-Ptr (2, 50%)2-Ptr (2, 50%)FT (0, 0%)
Score Differential by Game
Every game plotted over 40 minutes — positive = team leading, negative = trailing. Hover a game in the sidebar to highlight its path through the season.
No game data available.
Game Log
Notable (3-4 min)Significant (4-5 min)Critical (5+ min)
No games found.
Drought Killers
Players who most often ended Science & Arts (OK) Drovers scoring droughts this season.
1
LH
Lendy Holmes
2
3PT
2PT
FT